Confidence Interval for Alcohol in Video Games Twelve different video games showing substance use…

Confidence Interval for Alcohol in Video Games Twelve different video games showing substance use were observed. The duration times (in seconds) of alcohol use were recorded, with the times listed below (based on data from “Content and Ratings of Teen-Rated Video Games,” by Haninger and Thompson, Journal of the American Medical Association, Vol. 291, No. 7). The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimateof μ the mean duration time that the video showed the use of alcohol.84 14 583 50 0 57 207 43 178 0 2 57

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